Vectorman 1 and 2 plot references and other criteria- Source: Wikipedia

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Vectorman 1 and 2 plot references and other criteria- Source: Wikipedia

Post  Goh on Mon Jan 10, 2011 6:22 am


Vectorman:
In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet.

Enter Vectorman, a humble orbot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.

Vectorman 2:
After saving Earth from Warhead in the previous game, Vectorman's sludge barge is targeted and destroyed by a missile. Vectorman escapes, parachuting down to the planet to battle with the Earth's multitudinous enemy; mutant insects. Now it's up to Vectorman to fight through the mutant bugs and find the most fearsome source infestation; the evil Black Widow Queen.


Other information:
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Vectorman uses pre-rendered 3D models in its level and character designs. This gives the game a smooth, computer-generated feel. The original name of the villain, Warhead, was Raster (as in raster graphics, the opposite of vector graphics).

The game itself is a straightforward 2D action platformer.
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Body Structure:
Vectorman is an "orbot" (a robot whose body is composed entirely of orbs) powered with a ball gun in his hand; powerups include a machine gun, "bolo" gun, and triple-fire guns.

Vectorman possesses the ability to transform, through the use of powerups, into several different forms: including a drill, to cut through floors; a bomb, to destroy all surrounding enemies or breakable walls; and an aquatic form, useful for swimming underwater. In addition to powerup transformations, 3 levels host unique morphed forms with which to combat bosses in. Overall, the game consists of 16 levels.

Vectorman 2
New enemies, New upgrades (time-limit)
The gameplay is similar to the previous game. Vectorman has a different set of weapons, including a pulse beam, energy shot, and supershot guns. Vectorman can also now transform into insect forms such as a fire ant, a rhino, and "shield bug" that repels attacks. Unlike the original Vectorman, the full-level transformations featured in this game are not used to combat bosses as that is left to the human-form Vectorman. There are 22 levels divided into 7 parts in all.

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Concept Artwork:
Before Vectorman 2 was released, Sega Channel held a contest that allowed artists to draw a morph Vectorman. Judges then chose the best one to be transformed in Genesis art, as well as being put on the Sega Channel. 10 runner-up submitters won a copy of Vectorman 2.[3]
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