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Comments/Discussion

Post  Goh on Wed May 06, 2009 7:42 pm

Post your review of the mission you downloaded and played.
Recommend challenges or discuss new ideas for new missions.
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Goh
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Old School Videogame Quest

Post  Goh on Mon May 11, 2009 5:29 am

I must say this was a pretty sophisticated maze, where it was mainly enclosed with celings. The funny part had been in the spike traps, needed to move in shifts to prevent getting hit by them. I first began thinking the princess was invincible to traps, because every time I died from one, the princess would be standing on it perfectly normal. So I spent a round tossing her into the spikes.. (oops) Laughing

Most creatively however, the explosive barrels above that could be used as platforms to carry the princess over. Not to mention the huge gaps/spike cannonballs that further added to the challenge of completing the task.

I definitely recommend this level.
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Pitfall Escape

Post  Pococurante on Tue May 12, 2009 2:18 am

You really have to think before you can go any further. It took me a few tries until I knew where I was supposed to go. The top of the pillars all have confusion traps, which means, if you try to cheat you will most likely die. Reaching the safe is only possible through big leaps. The way back to the destination was quite interesting: The triangular pillars were used as some sort of stairs - this is quite unique because I have seen nothing similar in all the Takumi missions I played.
There were two ways how to approach the level. Either you would clear the way from all guards before going to the chest or you just knock out the guards with the few spheres you have with the safe on your back. Of course you have to take the time limit into account. The limit is set so that you just have enough time of completing your task.
Reaching the house with the safe includes some little fun as the dog houses around you will alert all the guards from the house 'island'. This gives you the chance to kill them with the explosive barrels set next to them. Laughing

The only way back is over pitfall traps. If you simply jump over them the guards including Akame will see you from the other side, causing you unnecessaty trouble which possibly could kill your chances of winning the mission as there's not much time left. A nice little mission.
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